P1_Crosshair = Video_CreateSurfaceFromFile("./artwork/crosshairs/".CrosshairList."1.png") If not CrosshairList then P2_CrosshairIndex = 1 end If not CrosshairList then P1_CrosshairIndex = 1 end
![putting silent hill 2 pc in window mode putting silent hill 2 pc in window mode](https://i2.wp.com/www.videogameperfection.com/wp-content/uploads/2012/03/sh2pc2011-04-2319-01-0mqw9.png)
P2_CrosshairIndex = tonumber(RomConfig)ĬrosshairVisibility = tonumber(RomConfig) RomConfig = lines_from("./artwork/crosshairs/vcop.cfg") ĬrosshairList = lines_from( "./artwork/crosshairs/crosshairs.lst") I tried to copy past this in the new script, then i have widescreen but i get an error.
![putting silent hill 2 pc in window mode putting silent hill 2 pc in window mode](https://www.silenthillmemories.net/sh2/walkthrough/pics/sh2_map_09_prison.jpg)
Require("model2") - Import model2 machine globalsīut when using demulshooter it will overide this script with this ULA. I had a ULA script like this to have the game in widescreen. I got it finally working but i have a last question. In RocketLauncher i have this settings in the ArcadePC.ahk moduleĪs you can see in the Demulshooter PDF, many titles are supported as you can see here:Īliens: Extermination (protected release) Sleep, 1200 to give time for the Alt + Tab window menu to come up Run, E:\GAMES\Arcade PC\Elevator Action Death Parade\DemulShooter\DemulShooter.exe -target=ttx -rom=eadp This starts the Demulshooter and then wait and mousclicks on screen and sleeps again.ĭont know if all the sleep is necessary, but I had to do this in Music GUN!GUN!2, and it was a bit handy just copying it as it worked directly. I have an instance of demulsooter in the games directory whit this settings, just enable the gun and a key for the flashbang as I only have one button on the NAMCO gunįuther more I did an ahk file made to exe with ahk2exe compiler as I got fucus problem. Also the mouse sometimes works but the Aimtrak goes bananas in sensitivity, Demulshooter also fixes this. So not only do you use Demulkshooter to hide the crosshair which many seem to believie it is only thing, but also enable 2 player functionality to games end emus which did not work in 2 player mode. Your're right that it is made for emus, demul as a first I guess(!) But, also separate ArcadePC-light gun titles like Gaia Attack 4, Music GUN!GUN! 2 and Operation G.H.O.S.T.Īlso Dolphin looks like it is supported and I will look at it later on today if I have the chance as I think my Aimtraks is oversensetive as it is. Hi! Yes, I have not got around using just one instance of Demulshooter but using a per game one, no a biggie as it takes minimum place. I'm not sure if he created the plugin himself or if rpcs3 did.
#PUTTING SILENT HILL 2 PC IN WINDOW MODE HOW TO#
Update: It appears he figured out how to emulate a mouse for this game and some other railshooters in rpcs3. Is this something you could take a look at in the future as far as two player mouse support goes, given how who knows how long it will take for rpcs3 devs to add mouse support (could be years. I know HOTD3 & DeadSpace Extraction are 100% playable and TC4, DeadStorm Pirates & HOTD4 are pretty much as well, depending on your graphics card.
![putting silent hill 2 pc in window mode putting silent hill 2 pc in window mode](https://images-na.ssl-images-amazon.com/images/S/pv-target-images/48768fbfe80a517d2949e452c8a29b05dcfe0a796cd0a1c5279816770897d959._SX1080_.jpg)
It also looks like it has PS Move support, which is pretty cool, but i'd rather have mouse support so I can use my aimtraks. Quote from: dgrace on July 21, 2018, 09:27:16 pm Hey Argon, it looks like Time Crisis Razing Storm is pretty much playable at this point on rpcs3 (depending on the quality of your graphics card).